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ACDEA: Platform for pedagogical innovation in STEM careers through gamification (#942)

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Date of Conference

December 1-3, 2025

Published In

"Entrepreneurship with Purpose: Social and Technological Innovation in the Age of AI"

Location of Conference

Cartagena

Authors

Guevara Padilla, Catalina

Abstract

STEM education faces the challenge of going beyond technical development to include competencies that prepare students for complex and changing work environments. This article presents the ACDEA (Applied Experiential Learning, Co-Creation and Didactics) platform, a methodological proposal that integrates gamification, entrepreneurial thinking, and the co-creation of educational experiences by students. Through a methodological structure based on four phases, the proposal seeks to transform the roles of teachers and students, strengthen commitment to learning and generate reusable and scalable pedagogical resources.

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