Applying active methodologies with Canvas Studio to enhance learning in the Virtual University (#1400)
Read ArticleDate of Conference
July 15-17, 2026
Published In
"Engineering without Borders: Artificial Intelligence, Knowledge, Innovation, and Alliances for a Future from the Americas"
Location of Conference
Santiago (Chile)
Authors
Martínez Sauceda, Raúl Armando
Pineda Aguilar, Irma Cristina
Espino Reyes, Reinaldo Josué
Abstract
Abstract: Introduction: Through the design of activities related to active methodologies to promote challenging learning, research, creativity and greater prominence of students in their learning experience, the innovation and creativity project with Canvas Studio arises through which It is proposed to innovate the forms of evaluation in the courses. Methods: The project consisted of the adaptation of the learning activities, integrating elements of challenging learning and digital tools that are part of Canvas and that are available to the student, for this the first courses and their teachers were identified, general meetings were organized and specific to each course, teachers were guided and monitored in the application of active methodologies. Results: As a result of this process, 40% of the evaluations in 41 current courses were updated and piloted in 29 courses with the participation of 3,058 students. In addition, a pilot was carried out in 2 completely new courses and with 100% of evaluations under this approach, with the participation of 349 students. Conclusion: The application of this educational innovation through Canvas Studio allowed the teacher to encourage participation, interaction and active communication in the course, identify and direct students at key points through multimedia elements and identify the level of understanding procedures and exercise development. Keywords: Learning, active methodologies, evaluations