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ARnatomy: Anatomical Visualization in Mixed Reality, a New Way of Learning (#2351)

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Date of Conference

July 16-18, 2025

Published In

"Engineering, Artificial Intelligence, and Sustainable Technologies in service of society"

Location of Conference

Mexico

Authors

Santana-Miranda, Marcos

Rodriguez-Nuñez, Manuel

Vergara-Laurens, Idalides

Carvajal-Jimenez, Carmen

Alvear-Suarez, Alcides

Abstract

This paper presents an advanced tool for the study of anatomy optimizing the educational process through mixed reality technology using Virtual and Augmented Reality. This innovative approach seeks to transform medical education by offering an alternative method to traditional learning based on books and physical models. The advanced capabilities of this technology are explored, which allows the superposition of holograms in the real environment, providing an immersive and interactive experience for students. The use of Microsoft HoloLens 2 glasses enhances the teaching of human anatomy by displaying interactive 3D holograms. This solution allows teachers and students to explore anatomical models in an immersive environment, improving knowledge, understanding and retention. The development of the software is based on specialized tools such as Unity and Mixed Reality Toolkit, which facilitate the creation and manipulation of three-dimensional models of human organs with a high level of detail. In addition, the capabilities of HoloLens 2 sensors and lenses are considered to improve the accuracy and interaction with holograms, allowing users to visualize, rotate and examine anatomical structures in real time. The integration of mixed reality in the classroom provides a deeper understanding of anatomy, improving knowledge retention and student interaction with content.

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