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Design And Development Of An Augmented Reality Application For Art Galleries And Museums In Peru

Published in: Prospective and trends in technology and skills for sustainable social development. Leveraging emerging technologies to construct the future: Proceedings of the 19th LACCEI International Multi-Conference for Engineering, Education and Technology
Date of Conference: July 19-23, 2021
Location of Conference: Virtual
Authors: Kenzo Van Waerebeek (Universidad Peruana de Ciencias Aplicadas, PE)
Diego Linares (Universidad Peruana de Ciencias Aplicadas, PE)
Daniel Alejandro Subauste Oliden (Universidad Peruana de Ciencias Aplicadas UPC, PE)
Full Paper: #378

Abstract:

Augmented reality is a popular technology for commercial, cultural, educational uses, etc. Likewise, the digitization of elements present in museums or art galleries offers an advantageous opportunity to use new tools with novel technological characteristics. In the present study, a mobile application will be evaluated, developed with the Unity 3D work environment and the Vuforia software development kit, which presents different virtual elements using augmented reality by identifying specific image markers. With the use of this mobile application, this study will validate how useful it is to improve the experience of visitors in their attendance at different cultural places in Peru. Through a case study of 30 participants, the impact on the experience, usability, and usefulness of the mentioned application is qualitatively evaluated. The findings found that the tool was accepted as intuitive, informative, interactive, and novel.